![]() ![]() Owners of a PS4™ disc copy must insert it into the PS5™ every time they want to download or play the PS5™ digital version. If you already own the PS4™ version of this game, you can get the PS5™ digital version at no extra cost and you do not need to purchase this product. Restrictions apply, including availability, technical, and content restrictions. Tom Clancy's Rainbow Six® Siege Players: Get 4 EXCLUSIVE Epic gearsets across both games and instantly unlock all 18 Tom Clancy's Rainbow® Six Extraction operators in Tom Clancy's Rainbow Six® Siege Offer and dates subject to change.Test your skills with 4 adjustable difficulty levels and a thrilling Endgame ranked mode.69 guns, 25 gadgets, 18 operators with progression levels, 12 large dynamic maps, 13 mutating enemies, and free post-launch content.Play alone or with friends from any platform in this 1- to 3-player co-op PvE FPS.Includes Buddy Pass: Invite 2 friends to play with you for FREE for 14 days.Now, we face the greatest terror yet: a lethal, mutating alien parasite. Rainbow Six Quarantine was delayed due to the impact of the COVID-19 Pandemic after being revealed during E3 2019, and scheduled for an Early 2020 release.For decades, Team Rainbow has been the shield against the worst global threats imaginable. If the player succeeds in saving the Operator, they will have to be carried to the Extraction Point. The tree will try to stop the player from rescuing the Operator, and players will need to shoot the tree's Anchor Points to fight the parasite and stop it from reabsorbing the host body, at which point the Operator will be lost. Operators who are MIA will remain in the Sub-Zone they were lost in and can be rescued in a future Incursion, by being cut out of an Archæan tree. If players don't make it to extraction or the airlock, they will be considered MIA. This can also be avoided as players venture deeper into the Incursion, facing a riskier Sub-Zone instead of extracting to gain even better rewards. Every Sub-Zone also has an Extraction Point where players can secure the intel gathered so far. There is one objective available per each Sub-Zone in the incursion, and players move between Sub-Zones via an airlock which, once sealed, cannot be passed through to backtrack. In each Incursion, players can proceed by completing objectives to gather intel, such as planting trackers on dormant nests. When hostiles are killed in a non-stealthy fashion or nests are alerted, they will spread a corrosive goo on the floor called Biofilm that is difficult for players to walk through, like the barbed wire in Siege. As you'd expect, a lot of the mechanics are similar to Rainbow Six Siege, with players able to lean while aiming, shoot through walls and barricade windows. Stealth is suggested as a result, where players can sneak up to and take down a target with their REACT Blade, often to source a sample from the creature to complete an objective. These are Parasite's hostile force, alien-looking creatures with "different behaviour and skills." Players will have to be careful when fighting them as if alerted they will summon more hostiles to attack the player or even alert a nest, which produces hostiles until it is destroyed. ![]() ![]() A simulation introduces players to the game, and its main threat: Archæans. The player can also choose between a Stun Grenade, a Nitro Cell and a Scan Grenade during the loadout phase. Once players pick an Operator they will see a loadout screen where they can customise their weapons with attachments and pick from a set of gadgets, including a Recon Drone, Body Armor and an Ammo Satchel. Tachanka can deploy a Mounted LMG, and Alibi can use Prisma decoys to attract enemies. ![]() We got a small glimpse at the playable Operators, including Alibi, Lion, Vigil, Ela, Finka and Tachanka, who retain or reflect their abilities from Siege. ![]()
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